local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106098
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 98001
L2_1.gadget_id = 70210101
L3_1 = {}
L3_1.x = -655.498
L3_1.y = 222.012
L3_1.z = 841.196
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\231\146\131\230\156\136"
L2_1.persistent = true
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 98002
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = -652.435
L4_1.y = 222.031
L4_1.z = 840.113
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\231\146\131\230\156\136"
L3_1.persistent = true
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 98003
L4_1.gadget_id = 70210101
L5_1 = {}
L5_1.x = -651.735
L5_1.y = 222.053
L5_1.z = 835.871
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\231\146\131\230\156\136"
L4_1.persistent = true
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 98004
L5_1.gadget_id = 70210101
L6_1 = {}
L6_1.x = -656.458
L6_1.y = 222.177
L6_1.z = 838.378
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\146\131\230\156\136"
L5_1.persistent = true
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 98005
L6_1.gadget_id = 70310009
L7_1 = {}
L7_1.x = -661.003
L7_1.y = 221.121
L7_1.z = 841.717
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 8.642
L7_1.y = 310.972
L7_1.z = 359.032
L6_1.rot = L7_1
L6_1.level = 32
L6_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 98001
L5_1 = 98002
L6_1 = 98003
L7_1 = 98004
L8_1 = 98005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
